Mac Check Android Sdk Version

  1. Mac Android Sdk Download
  2. Android Sdk Download Linux
  3. Mac Check Android Sdk Version 10.13
  4. Install Android Sdk Mac
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Mac version information Visual Studio for Mac. Visual Studio About Visual Studio Show Details Copy Information button Android SDK Tools, Platform-tools, Build-tools. Open the Android SDK Manager, and take a screenshot of the top Tools section. Visual Studio for Mac. Tools Open Android SDK Manager.

Once you install Android Studio, it's easy to keep the Android Studio IDEand Android SDK tools up to date with automatic updatesand the Android SDK Manager.

Next, open the Android AVD Manager (located in android-sdk folder), create a new AVD configuration with CPU set to x86 as shown/highlighted below. Now, when you start this AVD configuration, you will see an indication that HAXM is working in a separate window with message “HAX is working and emulator runs in fast virt mode”. With the introduction of Unity Hub I've been struggling to get all the diferent versions of Unity to work with my Android SDK tools (which I have installed seperately). When building for Android I kept getting errors like: SDK Platform Tools version 0.0.0 SDK Build Tools version 0.0.0. Xcode 3.1 was an update release of the developer tools for Mac OS X, and was the same version included with the iPhone SDK. It could target non-Mac OS X platforms, including iPhone OS 2.0. It included the GCC 4.2 and LLVM GCC 4.2 compilers. Another new feature since Xcode 3.0 is that Xcode's SCM support now includes Subversion 1.5. To start the SDK Manager from within Android Studio, use the menu bar: Tools Android SDK Manager. This will provide not only the SDK version, but the versions of SDK Build Tools and SDK Platform Tools. It also works if you've installed them somewhere other than in Program Files.

Update your IDE and change channels

Android Studio notifies you with a small bubble dialog when anupdate is available for the IDE, but you can manuallycheck for updates byclicking Help > Check for Update (on Mac, AndroidStudio > Check for Updates).

Updates for Android Studio are available from the followingrelease channels:

  • Canary channel: These are bleeding-edgereleases, updated roughly weekly, and available for download atdeveloper.android.com/studio/preview.

    In addition to receiving canary versions of Android Studio, you will also receive previewversions of other SDK tools, including the Android Emulator.

    Although these builds are subject to morebugs, they do get tested and we want to offer them so you can try newfeatures and provide feedback. This channel is not recommended forproduction development.

  • Dev channel: These are hand-picked canary builds thatsurvived a full round of internal testing.
  • Beta channel: These are release candidates based on stablecanary builds, released to get feedback before going into thestable channel.
  • Stable channel: The official stable release that isavailable for download atdeveloper.android.com/studio.

If you'd like to try one of the preview channels (Canary, Dev, or Beta)while still using the Stable build for your production Android projects, youcan install both side by side.

To change the update channel for an existing install, proceed as follows:

  1. Open the Preferences window by clickingFile > Settings (on Mac, Android Studio >Preferences).
  2. In the left panel, click Appearance & Behavior >System Settings > Updates.
  3. Be sure that Automatically check for updates is checked, then select a channel from the drop-down list (see figure 1).
  4. Click Apply or OK.
Mac Check Android Sdk Version

Figure 1. The Android Studio Updatespreferences.

Delete unused Android Studio directories

When you run a major version of Android Studio for the first time, it looks for directories containing caches, settings, indices, and logs for versions of Android Studio for which a corresponding installation can’t be found. The Delete Unused Android Studio Directories dialog then displays locations, sizes, and last-modified times of these unused directories and provides an option to delete them.

The directories Android Studio considers for deletion are listed below:

  • Linux: ~/.AndroidStudio[Preview]_version_
  • Mac: ~/Library/{Preferences, Caches, Logs, Application Support}/AndroidStudio[Preview]_version_
  • Windows: %USER%.AndroidStudio[Preview]_version_

Update your tools with the SDK Manager

The Android SDK Manager helps you download the SDK tools, platforms, andother components you need to develop your apps. Once downloaded, you can findeach package in the directory indicated as the Android SDK Location,shown in figure 2.

To open the SDK Manager from Android Studio, click Tools >SDK Manager or click SDK Managerin the toolbar. If you're not using Android Studio, you can download toolsusing the sdkmanager command-line tool.

When an update is available for a package you already have, a dash appears in the check box next to the package.

  • To update an item or install a new one, click the check boxso it shows a checkmark.
  • To uninstall a package, click to clear the check box.

Pending updates are indicated in the left column with a download icon. Pending removals areindicated with a red cross .

To update the selected packages,click Apply or OK, then agree to anylicense agreements.

Figure 2. The Android SDK Manager.

Mac Android Sdk Download

Recommended packages

You should give special consideration to the following toolsin the SDK Tools tab:

Android SDK Build-Tools
Required. Includes tools to build Android apps. See the SDK Build Tools release notes.
Android SDK Platform-Tools
Required. Includes various tools required by theAndroid platform, including the adb tool.
Android SDK Tools
Required. Includes essential tools such as ProGuard. See the SDK Tools Release Notes.
Android Emulator
Recommended. A QEMU-based device-emulation tool that you can use to debug and test your applications in an actual Android runtime environment. See the Android Emulator release notes.

Note: Most API libraries that were previously provided by theSupport Repository packages (such as the Android Support Library, Constraint Layout,Google Play services, and Firebase) are now instead available from Google's Maven repository.Projects created with Android Studio 3.0 and higher automatically include this repository in thebuild configuration. If you're using an older project, you must manually add Google's Maven repository to yourbuild.gradle file.

In the SDK Platforms tab, you must also install at least oneversion of the Android platform. Each version provides several differentpackages. To download only those that are required, click the check box nextto the version name.

To see all available packages for each Android platform, clickShow Package Details at the bottom of the window.Within each platform version, you'll find the following packages:

Android SDK Platform

Android Sdk Download Linux

Required.At least one platform is required inyour environment so you're able to compile your application. In order toprovide the best user experience on the latest devices, use the latest platformversion as your build target. You'll still be able to run your app on olderversions, but you must build against the latest version in order to use newfeatures when running on devices with the latest version of Android.
Intel or ARM System Images
Recommended. The system image is required in order to run the Android Emulator. Each platform versioncontains the supported system images. You can also download system images laterwhen creating Android Virtual Devices (AVDs) in the AVD Manager. Select either Intelor ARM based on your development computer's processor.

Note: If you plan to use APIs fromGoogle Playservices (including Firebase), you must use either the Google APIs system imageor the Google Play system image (the latter includes the Play Store app).

The above list is not comprehensive and you can add other sites to download additional packagesfrom third parties.

In some cases, an SDK package may require a specific minimum revision ofanother tool. If so, the SDK Manager notifies you with a warning and addsthe dependencies to your list of downloads.

Tip: You can also customize thebuild.gradle file so each project uses a specific build chain andcompilation options. For more information see, Configuring Gradle Builds.

Edit or add SDK tool sites

To manage which SDK sites Android Studio checks forAndroid tools and third party tool updates, click the SDK Update Sitestab. You can add other sites thathost their own tools, then download the packages from thosesites.

For example, a mobile carrier or device manufacturer might offer additionalAPI libraries that are supported by their own Android-powered devices. Todevelop using their libraries, you can install their Android SDK packageby adding their SDK tools URL to the SDK Manager in theSDK Update Sites.

If a carrier or device manufacturer has hosted an SDK add-on repository fileon their website, follow these steps to add their site to the Android SDKManager:

  1. Click the SDK Update Sites tab.
  2. Click Add at the bottom of the window.
  3. Enter the name and URL of the third party site, then click OK.
  4. Make sure the checkbox is selected in the Enabledcolumn.
  5. Click Apply or OK .

Any SDK packages available from the site now appearin the SDK Platforms or SDK Tools tabs,as appropriate.

Auto-download missing packages with Gradle

When you run a build from the command line, or when using Android Studio 3.3 or later, Gradle can automatically download missing SDK packages that a project depends on, as long as the corresponding SDK license agreements have already been accepted using the SDK Manager.

Mac Check Android Sdk Version 10.13

When you accept the license agreements using the SDK Manager, Android Studio creates a licenses directory inside the SDK home directory. This licenses directory is necessary for Gradle to auto-download missing packages.

Note: Accepting the license agreements using the android command line tool does not create this licenses directory. You must first accept the agreements using the SDK Manager to be able to use this feature.

If you have accepted the license agreements on one workstation, but wish to build your projects on a different one, you can export your licenses by copying over the accepted licenses directory. To copy the licenses to another machine, follow these steps:

  1. On a machine with Android Studio installed, click Tools > Android > SDK Manager. At the top of the window, note the Android SDK Location.
  2. Navigate to that directory and locate the licenses/ directory inside it. (If you do not see a licenses/ directory, return to Android Studio and update your SDK tools, making sure to accept the license agreements. When you return to the Android SDK home directory, you should now see the directory.)
  3. Copy the entire licenses/ directory and paste it into the Android SDK home directory on the machine where you wish to build your projects.

Gradle will now be able to automatically download missing packages your project depends on.

Install Android Sdk Mac

Note that this feature is automatically disabled for builds you run from Android Studio, as the SDK manager handles downloading missing packages for the IDE. You can also manually disable this feature by setting android.builder.sdkDownload=false in the gradle.properties file for your project.